Theme

Commands

Type a slash and the program tells you what it can do.

SketchUp has no command line. This does, and it is the fastest way to reach anything here: you do not have to remember where a thing is buried in a menu, only roughly what it is called. Everything below is on this one page so you can keep it open beside the program.

Using the list

  1. Type / in the command bar along the bottom - or press the / button at the left of it - and the whole list comes up with a word about what each one does.
  2. Keep typing and it narrows. /re leaves you /rebuild, /rect, /redo, /reface and the rest: the ones that start with what you typed come first, then the ones that merely contain it.
  3. ↑ and ↓ walk the list, the wheel scrolls it, Enter runs what is highlighted, Tab completes the name without running it, Esc puts the list away. Clicking a row does the same as Enter on it.
  4. The ones you have used lately sit at the top and the rest are alphabetical, so it works whether or not you already know the name. It remembers them between sessions.
  5. Beside each name is a word about what it does - and on the row under the pointer, if that command takes something after it, what a real use of it looks like instead. Highlight /scale and the line reads /scale 1/4", which is the bit you would otherwise have come here to find out.
The blue ones have a page. Not every command needs one - /top looks from the top and that is the whole story - but where there is more to say, the name is a link to it.
Short names work too. Most commands have an alias or two - /e for the eraser, /mv for move, /s for select. They are in the "Also" column below. The list itself shows one row per action, because three rows of the same thing would be a worse list - but typing a short name finds its row, and the row says which name found it: /tape brings up /measure marked /tape.

All of them

Seventy-one commands, grouped by what you would be trying to do. The in-program list is alphabetical; this is not, because when you do not know the name, the name is not what you have to go on.

Picking up a tool

Every one of these just puts a tool in your hand. The "Also" column has the keyboard shortcut, which does the same thing and is quicker once you know it, and any shorter names the command answers to. See the keyboard and the mouse.

CommandWhat it doesAlso
/selectthe select toolkey Space, /s
/linethe line toolkey L, /l
/rectthe rectangle toolkey R, /rectangle, /r
/circlethe circle toolkey C, /c
/arcthe arc toolkey A, /a
/pushpush or pull a facekey P, /pull, /pushpull, /p
/drillpush a shape right throughkey B, /bore, /punch
/offseta parallel copy of a face's edgekey F, /f
/revolvespin or sweep a face into a solid/followme, /follow, /lathe
/movethe move toolkey M, /mv
/rotatethe rotate toolkey Q, /q, /turn
/erasethe eraserkey E, /e, /del
/measurethe tape measurekey T, /m, /tape
/dimensionthe dimension toolkey D, /dim
/protractorlay a guide at an angle/angle
/texta note on the drawingkey N, /note, /n
/orbitthe free camerakey O, /spin

The view

Where you are looking from. Every one of these flies the camera there rather than jumping, which is what keeps you from losing your place.

CommandWhat it doesAlso
/toplook from above/down
/frontlook from the front
/backlook from behind
/leftlook from the left
/lightlight that follows the camera, so the face turned towards you is the bright one: on, off. Off is the old fixed lamp
for example /light off
/lamp
/rightlook from the right
/cornerlook from a corner
/isothe isometric viewkey I toggles iso and plan
/planlook straight downkey I, /2d, /flat
/fitzoom until it all showskey Shift+F, /zoom
/originput the view back on 0,0,0/o
/cubethe view cube: on, off, tl/tr/bl/br
for example /cube tr
/viewcube
/cutthe plan slice: two heights, or "all"
for example /cut 0 9'
/slice
/quickquick frames while the camera moves

Where a thing sits

Moving the whole drawing, or what you have picked, to somewhere definite. /center and /tozero are the two a 3D printer cares about.

CommandWhat it doesAlso
/allselect everything on this sheet/selectall
/centercenter it on the floor at 0,0/center
/tozeroput its near bottom corner on 0,0,0/zero, /tuck
/resizeretype a picked dimension
for example /resize 4'6"
/size
/reverseturn the picked faces over/rev, /flip
/detachmove a line away on its own: on, off
for example /detach on
/loose
/unfoldlay a piece out flat/layout

Settings for the drawing

CommandWhat it doesAlso
/infothe entity panel: on, off
for example /info on
/entity, /properties
/groupsthe groups panel: on, off
for example /groups off
/outliner
/unitsfeet and inches, or millimeterskey U
/scalethe print scale: 1/4", 1" and so on
for example /scale 1/4"
/planethe working plane: xy, xz or yz
for example /plane xz
key K
/gridthe ruled paper, on or offkey G
/guidesclear the guide lines/noguides

Groups

All of them are on the groups panel too, and most are on the right button.

CommandWhat it doesAlso
/groupmake what is picked a group/makegroup
/editwork inside the picked group/opengroup
/leavestep out of the group you are in/closegroup
/namecall the picked group something
for example /name Left knob
/rename
/lock, /unlocklock the picked groups, or free them
/hideput away the picked groups, or every group so named
for example /hide labels
/putaway
/showbring back what is put away, or the groups so named/unhide
/explodetake the picked groups apart/ungroup

Faces and solids

A face is worked out from the edges that enclose it, not drawn; these are the words for when that needs a nudge, or for finding out why a shape will not print. See solids and 3D printing.

CommandWhat it doesAlso
/holesdraw where a solid is not closed/openedges, /notclosed
/rebuildwork the faces out again
/refacethrow the flat faces away and rebuild/rebuildfaces
/regionsreport the flat areas found
/forgetforget the areas seen, and work them out again

Sheets, saving, undoing

CommandWhat it doesAlso
/newa new drawing - an empty file of its ownkey Ctrl+N, Ctrl+T, /tab
/sheetadd a sheet to this file
/examplethe example drawing, as a new drawing
/closeclose this file - every sheet of it, asking first if it has changeskey Ctrl+W
/clearempty this sheet
/savesave this filekey Ctrl+S
/saveallsave every file with changes
/saveassave it under a new namekey Ctrl+Shift+S
/undoundo the last thingkey Ctrl+Z, /u
/redoput back what was undonekey Ctrl+Y
/printthis sheet - or "all", or "full"
for example /print all
key Ctrl+P

Building something

Wizards that write geometry for you rather than making you draw it.

CommandWhat it doesAlso
/transitionbuild a duct fitting/trans, /fitting, /elbow, /tee
/radiantthe radiant heat layout wizard - select the floor first, every face a zone with a manifold of its own. The tube, its spacing and the goals; a search for the loops; a heat load if you want one; the submittal as a PDF. A hole cut into the floor is routed around. Right-click a built zone to open it in the wizard again, as it was built, or to print its submittal again/pex, /hydronic
/stairsthe stair calculator - a straight flight to code: typed and placed, between two picked lines, or picked on the drawing top, bottom and side. Its stringer sheet says what to buy and how to cut them/stair
/sourcethis sheet as text, in a window beside the drawing - in Heck, the readable form a drawing is saved in. Pick something on the sheet and its lines light up; click a line, or drag over several, and those things are picked on the sheet. Type into it and Apply makes the drawing match; Revert puts the text back. Everything folds; Only what is picked folds everything else shut. Ctrl+click a name goes to where it is defined, resting on it says where it is, Ctrl+F finds, Ctrl and the wheel sizes the text. As you type it offers words; /source complete off stops that, and Ctrl+Space asks for them. A statement taken from the list comes with its parts - box = <corner>; <size> - and Pick turns the sheet into a point picker: each click, snapped as the line tool snaps, fills the next part (a place, then a step or a radius from it); Esc ends it. A group made by a jig shows its jig = line with what it printed folded under it, and the play mark in the gutter runs that jig again
for example /source complete off
/src, /text-view
/jigrun the picked group's jig again - the little program of yours that fills it - or, with nothing picked, every jig on the sheet. A jig is any program that prints Heck; see /source and its Sample/jigs
/spoolthe pipe spool scratchpad/pipe, /scratchpad

The program itself

CommandWhat it doesAlso
/helpabout this programkey F1
/manualopen the manual/docs
/whatsnewthe release notes/changes
/updatelook for a newer build
for example /update never
/upgrade
/reportsend a bug report, with a picture/bug
/postcardthe once-only note to the authors, to send or read/hello

Under the hood

Diagnostics. Harmless, and mostly of interest when something has gone wrong and we have asked you to look.

CommandWhat it doesAlso
/sessionwhat has happened, most recent last
for example /session session.txt
/acts
/statewhat a report says about the program right now
/sysinfowhat a report says about this machine/machine
/replayplay back a session from a report
for example /replay session.txt
/threadsbackground work, on or off
/timingstime each step: on, do the slow thing, then again to see them
for example /timings show
/rendertimetime a whole frame, in a box you can copy from

A few worth knowing

What it looks like

The command list, open and narrowed.
A slash and two letters. The ones beginning "re" come first, then the ones that merely contain it, each with a word about what it does. Seventy of them; two letters is usually enough.

See also